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HPKComposer, graphical
user interface guide
When HPKComposer
is launched, it displays an empty workspace where only
two buttons are visible and active:
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Click
on this button if you want to load an existing
composition. A dialog window is displayed to let
you select an existing file. |
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Click
on this button if you want to create a new
composition. A dialog window is displayed to let
you enter the name of the composition. You can
choose an exiting composition name, it will be
replaced. |
Then, the
following buttons are displayed
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save
the composition file. A composition file has a
"hpk" extension. You can rename your
composition before saving. |
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load an
existing composition. A dialog window is
displayed to let you select an existing file. |
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create
a new composition. A dialog window is displayed
to let you enter the name of the composition. You
can choose the name of an exiting composition
file, it will be replaced. |
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generate
the files, orc and sco for Csound, wrl file for
VRML generation, and .mid for midi file. The name
of the files is the composition file name. |
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generate
the files as above and launch Csound for
producing the sound file. |
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play
the sound file generated by Csound using an
external sound player |
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stop
the generation of the sound file, or stop playing
it if the Csound compiler is used in real time
mode. |
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open
the window for different settings
- Csound
generation
- External
player path
- Csound
compiler path
- user
interface look and feel
- midi
file generation setting
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open
the module database management window. In this
window, you can extend HPKComposer by
registrating new developed Java classes. This
covers the following modules: sound source,
modulator, filter, effect, composer tool, VRML97
background template and VRML97 graphical object.
You can also remove modules, if there are not
part of the standard package. |
Just above these
buttons, you find the navigation bar that lets you
display the different editors.
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switch
to the Structure (1-8) editor. Active structures
are in green. |
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switch
to the Instrument (1-8) editor. |
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switch
to the Global Effect (1-4) editor. Green button
is an indication that the Global Effect has at
least one active sub-effect, but not that it is
being used by an Instrument. |
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switch
to the synoptic view. |
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switch
to the main 3D world builder view. |
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